﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace PlayerScannerCore.Model
{
    internal class PlayerStatsInfo
    {
        public int Power { get; set; }

        public int BasePower { get; set; }

        public int MaxPower { get; set; }

        public float Accuracy { get; set; }

        public float BaseAccuracy { get; set; }

        public float MaxAccuracy { get; set; }

        public int Mind { get; set; }

        public int BaseMind { get; set; }

        public int MaxMind { get; set; }

        public int Defense { get; set; }

        public int BaseDefense { get; set; }

        public int MaxDefense { get; set; }

        public int Evasion { get; set; }

        public int BaseEvasion { get; set; }

        public int MaxEvasion { get; set; }

        public int Luck { get; set; }

        public int BaseLuck { get; set; }

        public int MaxLuck { get; set; }

        public int Hp { get; set; }

        public int Tp { get; set; }
    }
}
